Tuesday, September 22, 2015

Download Ebook The Complete Guide to Figure Drawing for Comics and Graphic Novels

Download Ebook The Complete Guide to Figure Drawing for Comics and Graphic Novels

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The Complete Guide to Figure Drawing for Comics and Graphic Novels

The Complete Guide to Figure Drawing for Comics and Graphic Novels


The Complete Guide to Figure Drawing for Comics and Graphic Novels


Download Ebook The Complete Guide to Figure Drawing for Comics and Graphic Novels

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The Complete Guide to Figure Drawing for Comics and Graphic Novels

From the Inside Flap

(back cover) Dan Cooney is the creator and illustrator of the assassin series, Valentine, and the author of Writing and Illustrating the Graphic Novel, published in North America by Barron's. He also teaches graphic novel writing courses at The Academy of Art University in San Francisco. If you want to draw for comic books or graphic novels, this book is the definitive guide to getting your figure drawing absolutely right. You'll acquire a thorough grounding in drawing the human form. You'll also learn how to pose and photograph models, and then use those photos as reference for your finished drawings. Suitable for all skill levels, from complete beginner to experienced artist Covers all the essential elements related to making sequential art, including concept and composition, characters and backgrounds, facial expressions, emotions, atmosphere, and action Includes detailed rules and examples that show how to render clothing Provides a comprehensive section showing how to handle backgrounds, layouts, panels, figures, and dialogues to ensure that you create winning and engaging artworks

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About the Author

Dan Cooney is a successful illustrator and the author of Writing and Illustrating the Graphic Novel, also published in North America by Barron's.

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Product details

Paperback: 192 pages

Publisher: B.E.S. Publishing (September 1, 2012)

Language: English

ISBN-10: 9781438000985

ISBN-13: 978-1438000985

ASIN: 1438000987

Product Dimensions:

8.5 x 0.8 x 11 inches

Shipping Weight: 1.7 pounds (View shipping rates and policies)

Average Customer Review:

4.6 out of 5 stars

34 customer reviews

Amazon Best Sellers Rank:

#91,258 in Books (See Top 100 in Books)

I love this book! I've seen other reviews that say some of the book has been reprinted from other sources - I say - who cares! The information is really good and worth reprinting (if indeed that is the case). It covers a lot of ground - backgrounds, anatomy, framing. Many, many examples, photos, and illustrations. Plus it has some artist interviews mixed in. Overall this book is near the very top of my "must have" list!

This is an excellent reference, and a good read. The book covers the important elements from the basics of figure drawing to the advanced aesthetics of posing characters in graphic novels. Toward the end of the text is an especially good discussion of scene composition and layout of not only figures but "prop" and background detail as well. The arc of covered topics in the book fully rounds out what's needed to produce a compelling graphic novel, where you supply the talent! Provided examples are excellent. This is a solid and detailed text for both beginning and experienced graphic artists. I highly recommend this book.

Truly one of the best drawing guides I've studied in a while. Many drawing guides dedicate their pages to a crude step by step process "how-to...". This isnt that kind of book. The author assumes the reader has some sort of art competency, and because of that, he is able to explain not only the "how" of the process but the "why" as well. There is no shortage of examples either as each concept is fleshed out in several ways, even with guest arts explaining their processes/concepts.If you're a total beginner at drawing comics, it wouldn't hurt to read about the fundamentals of good comic book art even if you can't reproduce it (yet!).

I've owned several "comics artist how to" books, read many others from library etc ... And I'd say imo this one's the best, if you want a general overview of creating most if not all aspects of "I want to draw my own comic / graphic novel ... and publish it." etcToo many such books are the "draw a circle" and "here're all the bones and muscles" then "See? I can do it, why can't you?" sort.This one INSPIRES as it teaches.No ONE book is going to give you all you need (and NO number of books replace dedication and discipline to PRACTICE, and IMAGINATION) ... but if I had to choose the FIRST book to give any aspiring artist (for comics, from superhero to literary graphic novels) ... It'd be THIS one first!

This is a great book on learning fundamentals for drawing cartoon figures. There are so many things I like about it. The book is organized well and covers so many topics. Chapter 1 covered all the basics of the tools of the trade. This chapter was so good, I wished he had gone into some details about using some of the tools.Chapter 2 Head and Facial features is excellent. It provided everything I needed to know about proportions and detailed examples for eyes, eyebrows, nose etc. I especially loved the section on facial emotions. The main reason I ought the book was figure drawing. I am still working though this chapter, and still need lots more practice. He gives many examples and an interesting approach that I am still working on, that's different than the stick figure method. He uses solid shapes and lots of real life models. The most unique chapter is on clothing and fabric draping. It is exceptionally detailed on how fabric falls on folds over solid shapes. Using his techniques makes your clothes and figures look three dimensional and very rule. Chapter 5 on backgrounds was very informative. I generally keep my backgrounds simple as I don't do graphic novels but one panel cartoons, but the information was still very helpful about changing levels of detail, and line width and shades to make you backgrounds work as backgrounds and not over power your foreground. I look forward to using more interesting and detailed backgrounds as a result of this chapter. The book has interesting thing to say about using and changing perspective, but is not a book on perspective. For that you need a specific book to cover how to do perspective. I like the book a lot and recommend it to anyone wishing to improve or start cartooning.

My grand son has being doing many beautiful drawing, with this book. It i a very good gift for Christmass

Bought this one sight unseen out of desperation, based solely on the cover and examples of the author's work. This really has it all, and best of all, the book itself boasts an attractive design. So many "how to" art books are appalling to look at...In this book, you'll find a good mix of photographic references (ie, live models), line art and inked figures. In addition to showing you how to draw figures in various still and action poses (the latter including battle stances, guns blazing, etc.), it also covers the basics: faces, hands, facial expressions, hair, the works, which was a pleasant surprise. Also covers various "camera angles," adding depth, and basic scene composition. Couldn't ask for more.

I like The books great Condition. It gives many tips ,and references, as well as Excepts on drawing characters ,and figures.

Great book. High quality materials and lots of content!

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The Complete Guide to Figure Drawing for Comics and Graphic Novels PDF

The Complete Guide to Figure Drawing for Comics and Graphic Novels PDF

The Complete Guide to Figure Drawing for Comics and Graphic Novels PDF
The Complete Guide to Figure Drawing for Comics and Graphic Novels PDF

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